Friday 6 May 2011

The Final Countdown!

So we have 7 weeks left and with the aid of SCRUM management we're gonna get this bad boy finished for the 1st July.

A lot has happened since my last post. We've lost two members of the team, one of them being the programmer so Jordan and I have took on that role between us and working together to create our two minute demo in UDK.

Will has been working on the soundtrack over the whole process and will be showing us what he's done for us to give notes and to take back and work on.

The new game design doc is coming along nicely but we still need additions from Jordan and Will on their own areas of the game.

We are now having meetings every Friday to cover the following points:
What have you done since last week?
What are you planning on doing this week?
Any problemos?

We'll also be setting goals for the following week.

On wednesdays we'll also be meeting to make sure we are working towards the goals set and that everything is running smoothly.

Onwards and upwards Imaginauts.




That was ridiculously cheesy.

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